So! What have we done with the last year or so?
Mostly suffered at our various jobs. As the staff has expanded and (mostly) contracted our time to work on the project has suffered as anyone still following us probably knows. However, we haven’t been completely idle. After a long suffering, we completed the first route, the Alice route. It’s not 100%, since we have some fillers and a whole lot of editing to do, but the lines are done and the plot is something we’re happy with. And that’s honestly the hardest part when it comes to work.
Now were focusing on the other four routes. There’s a lot to go there, but with Alice filled in, we’ve got a lot to work with. In fact we’ve got enough to work with that I’m going to give an actual deadline. We’ll be done with the major path routes at the end of June.
What will that mean for the game itself? Sadly we’ll still have a lot of work to do then, just like we have a lot of work to do for Alice still. But it will be editing, coding and polishing work, not creative writing work. Stay tuned to hear from us then, because we’ll be looking into getting more outside help to get us through the final stretch.
Until then, we’ll keep pounding away at our keyboards. November’s probably going to be a wash, (oh hi NaNoWriMo) but LTalon and I will keep moving forward no matter what. I hope to be posting again here with good news as soon as I can.