Keeping with the times.

October 23rd, 2012 by Graph

Hello folks! It’s Graph, creator of Touhou Mecha. Over the summer I did a bit of drawing for other peoples’ game/VN projects, but since those games are still in development it’ll take a bit of time before those ventures bear fruit.

Meanwhile, I’m continuing my work on Touhou Mecha. I’ve decided to make a few key changes before starting on Chapter 2 proper:

1. Convert Touhou Mecha to widescreen resolution, or something close to it. Seen here:

New 1024x576 resolution

For reference, here’s what it looked like before. It’s just 224 extra pixels, but the elbow room gained ain’t trivial! Now we don’t have to crowd the sprites together quite so much, other than the intentional ones like the elevator scene shown a couple of posts down.

Previous 800x600 resolution

2. Upgrade the game engine to Ren’py version 6.14. The DirectX compatibility seems to make it a bit more efficient than the previous 6.12, mostly by way of making my laptop fan run one speed quieter.

3. A rewrite of the first half of Chapter 1, based on some feedback I’ve gotten on Touhou Mecha’s first release. It’s more focused, going over the story so far so that you don’t have to dig up the webcomic to get what’s going on (it’s not like I want people to do that, at this point. Gives me more freedom to straight-up retcon that old thing). Also, the third-person narration that was present at the beginning has been replaced with a new battle scene!

Fairy mecha

The Chapter 1 re-release will also contain the TM Database mentioned in the previous post, and possibly other extras. We’ve got our work cut out for us, but I’m hoping for a November or early December release for this one. See you all again soon!

Share and Enjoy:
  • Print
  • Digg
  • StumbleUpon
  • Facebook
  • Yahoo! Buzz
  • Twitter
  • Google Bookmarks

6 Responses to “Keeping with the times.”

  1. Aiko1010 says:

    The game really looks better with widescreen resolution! ^^

  2. Aposke says:

    Not to sound impatient, but is there any work going on with ESR anymore? There hasn’t been an update on ESR since February this year or something…

  3. LdA says:

    Hey, people, I thought you were dead.

    I still would prefere ESR.

  4. Hunter says:

    Honestly when i first saw Touhou Mecha i was a little skeptical but honestly when i said what the hell and gave it a try i really enjoyed it so to me any update on either this or ESR is really happy news.

  5. Graph says:

    I’m glad to see people still looking forward to ESR! It means a lot to us.

    The main writers are still about and finding time to work on the script in the midst of their busy work and school schedules. One thing to consider is that the scale of ESR is looking to be comparable to Katawa Shoujo, which was 5 years in the making. There’s little to no conflict on the overall vision of the story, but to maintain that kind of control the writer team is small (2 of them right now) and it would be a lot of trouble to get a new writer caught up to what’s happening at this point.

    So! I’m going to ask DSD’s followers to sit tight for a while longer. There should be more news of ESR by the time I’ve released a few more Chapters of Touhou Mecha.

  6. jbsnv says:

    yay~ more touhou mecha and according to graph more esr!!! YAY ESR!!! we need more esr. and stuff… and more touhou… and more explosions… but mostly flandre, we need more flandre

Leave a Reply