Archive for May, 2016

ESR’s art overhaul nears completion

Saturday, May 14th, 2016

Hi folks, Graph here. I’ve made good progress toward revising the old art. We’ve got the full heroine lineup now!

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There’s also been a lot of revisions for the rest of the cast, too. Rather than redo everyone from scratch though, the focus there is on the face and coloring technique. Still, I think most of it turned out passable.

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Also, we’ve got an important announcement! A new demo is coming up!

Initially the plan was to wait until the whole game’s done, but a couple of things have come up that influenced our decision to make a Demo 3:

1. A number of users have reported that they’re unable to run the game on Windows 10, even though they were able to do so before upgrading to Windows 10. We want to release the game with a more recent version of Ren’py to see if that improves compatibility. Hopefully it works, but if not we’ll keep at it until we find a solution or workaround.

2. As mentioned up top, the art overhaul is nearing completion. As of this writing I have three characters left to revise and the Event CGs from Demo 2. Then we make sure things still look fine after the switch to HD screen resolution, and that’s about it!

Story-wise, the plan for this demo is to only go a little bit further than Demo 2. This is to minimize editing time and allow the writers to keep going at their own pace. Next time around it’ll be the writers’ show, and hopefully the final release!

My target time for Demo 3 is July or August; we’ll narrow it down as we get further along. To those of you still following along, we thank you and hope to deliver something great this summer!